Saturday, May 25, 2019

Audiences and Publics Are Important in Media Convergence Culture

SCHOOL OF MEDIA, CULTURE AND CREATIVE ARTS ASSIGNMENT COVER plane To be attached to all assignments (ALL SECTIONS MUST BE COMPLETED) STUDENT NAMEHAO JING WEI.. STUDENT ID15646457.. UNIT NAME AND NUMBERMCI212 Consumers, Audiences, Publics and Users DUE DATECritical search 15 October 2012 (by 4pm via email) . WORD COUNT1800 2200 words . . TUTORIAL DAY AND TIME11am to 2pm, Wednesday, C25. TUTORS NAMEMs.Lai Jia Weng .. IT IS ESSENTIAL THAT YOUR TUTORS NAME IS ON ALL SUBMITTED ASSIGNMENTS DECLARATION I decl ar that I defecate retained a copy of this assignment. I drive read and understood Curtin University policies on piracy and Copyright and declargon that this assignment complies with these policies. I declare that this assignment is my own work and has not been submitted previously in any form for assessment. SignatureHao Jing Wei. go through . 15. 10. 2012 Audiences and Publics Are Important in Media Convergence Culture IntroductionAfter we have studied ab unwrap consuming cul ture through module 1, now all of us should know about consumption better. As we know audiences and publics are valuable parts in consuming culture such as audiences purchase goods, shopping, living, traveling, education, serve and so on, the world e specificly the consumption world is all about audiences and publics, at the same time they play a very important social function in convergence culture as well. In todays increasingly digital cultural, the way consumers consume and the way publics and audiences communicate are on the whole different from the traditional media times.Nowadays, pile require both of physical and mental for life satisfaction such as purchase more than than healthy foods, survey digital TV, go to higher education, have internet services and so on. Convergence culture is the outcome of the rapid development of saucily information and dialogue technologies. tally to Media convergence must also be seen as having a cultural logic of its own, blurring the lines surrounded by production and consumption, between making media and using media, between active or inactive spectatorship(Deuze, 2007, p. 74)From this quote we know that media convergence makes several changes between production and consumption, between making media and using media, between active or passive spectatorship of mediated culture. In this essay there are four main points to discuss how audiences and publics play roles in convergence culture. Discussions Firstly, the role audiences and publics play has been changed from passive to active. With the high applied science development of media, new media has become more and more important than old media. Back to 20th century, old media such as TV was the main trend in the world and controlled audience.For instance, as we know all the TV programs will follow a fixed schedule, audiences only gage take after any(prenominal) the TV programmes show, once you miss the show, then you will miss the show ever, unless the TV channels broadcast again. While nowadays, with the digital TV appeared, the audiences have become from passive to active. First of all, the digital TV can broadcast programmes at the same time, and based on An new(prenominal) huge advantage of digital television is that digital data takes up less bandwidth, meaning more channels can be broadcast at the same time.This gives attestors such(prenominal) more choice in what they enamour and allows for follow up channels which broadcast the same programs as their namesake, just an hour later(Davies, n. d. ) And Digital TV from Telenet watch whatever you want, whenever you want(Digital television, n. d. ). These mean the audiences can watch different shows at the same time, as well as they can switch programmes to whatever they want to watch. This kind of changes is a big different from analog TV. Next, digital TV allows audiences to pause or record live broadcasts at the click of a button.According to With Telenet Digital TV you can pause programs and rewind programs that you have viewed. You can record a program by simply pushing one button and your arrangement is immediately stored digitally on a hard disk (Digital television, n. d. ), so you no longer have to miss your favourite TV programmes And based on However, its a great leap to presume that the availability of digital networked technologies turns everyone into active participants. (van Dijak, 2009, p. 44) From these quotes and examples we can see that audiences and publics are not passive any more.Secondly, audiences and publics have more participation and interactive with production company. For instance, Big Brother is a naturalism TV from United Kingdom and developed in the late 1990s. This TV programme offers audiences go to the onscreen world of the programme, use mobile phones and automatic number redial techniques to try and ensure their candidate in the house emerged the winner. These are two special points of Big Brother. According to Ove r the past 15 years, viewers have increasingly acted as participants in game shows, quizzes, talk shows and make-over programmes (van Dijak, 2009, p. 3) And particularly the surge of reality television has boosted the of ordinary people in broadcast productions (Teurlings, 2001) and In addition, the popularity of personal and communal media (home movies, home videos, community television) has profoundly affected television culture, particularly since the mid-eighties (van Dijak, 2009, p. 43) And based on Viewers were encouraged to visit the websites, and for a small subscription fee, could buy additional access to coverage of the more intimate activities, likes and dislikes, directly to the gained from syndicated (Ross, 2003, p. ), from these quotes we can see that the audiences have more interactive than before and the production company try to require unprecedented levels of interactivity with public as well. Thirdly, the perspectives of audiences and publics have more influences on programmes producing. Not only TV programmes but also all media programmes need audiences, need public. If a production company produces a programme without listening to the illustration of audiences, it is just like flowers are far away from soil, fishes are far away from water. Without audiences, the progranmme is dead sooner or later.Based on Similarly, producers of popular television enjoyment such as soap operas or police dramas are developing innovative ways to collect audience feedback, and then applying this information to the development of new characters and plotlines, as well as to include the most current social issues in their shows (Deuze, 2007. p. 75) And harmonize to A very important reason is to understand your audience. The more you know about the types of people in your audience, their backgrounds, their interests, and their preferences, the better you can be at making programs to suit them (Know Your Audience, n. . ) With the development of media converge nce, audiences interests have become more and more important. The intensity of emotional involvement exhibited by viewers of reality TV led programme executives to consider new ways to monitor, channel and exploit viewer interest (Ross, 2003, p. 3) From the quotes we can see that audiences perspectives play an important role in the development of programmes producing and audience curiosity is subject to commercial exploitation. Fourthly, audiences and publics play more than one roles in media convergence culture. Audiences as users In the development of a professional identity among media workers, can be illustrated by a November 2005 survey by the pew Internet and American Life Project among teenagers in the United State, which report concludes Some 57% of online teens create content for the internet. (Deuze, 2007, p. 76) And based on During 2005, online social network sites like MySpace and Facebook became common destinations for young people in the United States (Boyd, 2005, p. 119) From these quotes, we can see that with the rapid development of Internet technology, social networks appeared into peoples life, in particular for the young generation.Facebook is the worlds largest social network, with over 1 billion monthly active users. Young people were logging in, creating elaborate profiles, publicly articulating their relationships with other participants, and writing extensive comments back and forth (Boyd, 2005, p. 119) Users can create blogs, create or work on a webpage for school, an organizations, or a friend, conduct authorized content such as photos, opinions, stories, videos online, or art work and so on. Another example is Sina Weibo. Weibo in Chinese stands for micro-blog, it has been launched recently in Mainland China, Hong Kong, Taiwan and newton America. Sina Weibo is Chinas twitter, it is the hottest mircroblogging services in China now and its activity well-nigh Chinese Diaspora. In Weibo, the user can post pictures and constitut e videos directly into their feed. Much like in Facebook, the media is thumbnailed and will expand if clicked on instead of opening up a completely new page/ impediment as in Twitter(Jou, 2012) Based on According to Sina, Weibo has a registered total user base of 358 million, of which roughly 36. million active users daily (Jou, 2012) And according to It consumes 90% market shares of Chinas microblogging services, with more than 140 million users in less than 2 years, while Twitter gained 200 million users in less than 5 years. Its new, its hot, and its becoming bigger and stronger (Falcon, n. d. ) Bade on these data, we can know that social networks have become an important part of peoples life. Social network sites are based around profiles, a form of individual (or, less frequently, host) home page, which offers a rendering of each member.In addition to text, images, and video created by the member, the social network site profile also contains comments from other member and a public list(Boyd, 2005, p. 123) According to Identity refers to our own sense of self and how we are seen by our communities (Social Design, n. d. ) And Social Design defines how we understand ourselves and each other and can be broken dismantle into three core elements Identity, Conversation and Community (Social Design, n. d. ) Users can create their individual profiles based on their own identity, such s you can design how your homepage looks like, share what you are interested, show privacy information about yourself to public etc. Audiences as citizen journalists With the social networks appeared, audiences are not only a group of people who receive messages, newsworthiness and information but also be senders to send information, publish news. Audiences as public also can share information and news in the first place, that is we called citizen journalism. Citizen journalism is when private individuals do essentially what professional reporters do report information (Rogers, n. . ) And The Internet gave average people the ability to head information globally (Rogers, n. d. ). From these quotes we know that as the development of Internet technology, nowadays everyone could be a journalist to publish what happen around us and around the world. According to New media technology, such as social networking and media-sharing websites, in addition to the increasing prevalence of cellular phones, have made citizen journalism more social to people worldwide (Citizen Journalism, n. d. ).We know that citizens can often report breaking news more quickly than professional media reporters. Such as two overriding groups of youth published information, calls to action, documentation of policy brutality, and coordinated their planning and activities via Facebook and Twitter (Anemic Portrayal of, 2012). Another example is was a topic on The holler out, and the shows blog post for the topic incorporates citizen-generated content into the posts. The post starts off wi th a brief intro by host John Schiumo, a nice dulcet statement that goes (The Call interactive, 2012) The third example is At 1025 p. . on May 1, 2011, Keith Urbahn, who happened to be the former chief of staff for Donald Rumsfeld but in this case was functioning as a citizen journalist, tweeted So Im told by a reputable person (How citizen journalism, 2012) The last example is Online petitions undoubtedly, though, do map a fabulous means of exercising ones civic voice and leverage a response from public officials. In this example, New York urban center restored most of the proposed cuts to its public library budget due (Petition power, 2012) As those examples tells us citizen journalism is more and more popular for media audiences.This is the outcome of development of Internet technology and development of mobile phone technology. Today, you can use your mobile phone to surf the internet while watch a TV programme, or watch a programme that was on TV last night on your smartpho ne while you are on the way to work and so on. There are too many changes in peoples life. Conclusions All over the world, as audiences increasingly take control of their media and communications use, traditional business models are being forced to adapt quickly to the new realities of the digital era. (Convergence Review, 2010. From the quote, we know that audiences and publics play important roles. Everyone has been in an audience, we have all been part of a group of people who come together to experience film, music, foods, traveling or other social activities. In media convergence, All media events are audiences events since they require people to hang out in media time-spaces where they physically, mentally and emotionally engage with media materials, technologies and power structures. (Ross, 2003. p. 6). Audiences are any group of people who receive a media text, it could be ny format such as Internet, TV news, radio programmes, newspapers and so on. Audiences are not only b e audience any more, they also could be consumers and users at the same time in new media terms. They are not a group of people who receive messages and be passive any more, they are more active, participate and interactive with media convergence. volume count 2106 References Anemic Portrayal of. (n. d). Retrieved October 12, 2012 from http//mobilekazar. word press. com/2012/02/10/anemic-portrayal-of-the-digital-road-to-egypts-revolution/ Boyd, D. (2005). Why Youth Social Network Sites The Role of Networked Publics in Teenage Social Life, in Youth, Identity and Digital Media, Cambridge MIT Press, pp. 119-142. Citizen Journalism. (n. d). Retrieved October 12, 2012 from http//mashable. com/follo w/topics/citizen-journalism/ Convergence Review. (2010). Retrieved October 12, 2012 from http//www. dbcde. go v. au/digital_economy/convergence_review/convergence_review_background_paper. html Davies, M. (n. d). The Advantages of Digital TV. Retrieved October 12, 2012 from http//ezinearticle s. com/? The-Advantages-of-Digital-TV&id=1425944Deuze, M. (2007). Creative industries, Convergence Culture and Media Work (Extract), in Media Work, Cambridge Polity, pp. 74-83. Digital television. (n. d). Retrieved October 12, 2012 from http//telenet. be/business/ en/small/digital-television Falcon, A. (n. d). Twitter Vs. Weibo. Retrieved October 12, 2012 from http//www. ho ngkiat. com/blog/things-twitter-can-learn-from-sina-weibo/ How citizen journalism. (2012). Retrieved October 12, 2012 from http//mobilekazar. wordpress. com/2012/05/04/how-citizen-journalism-drove-the-news-of-bin-ladens-death/Jou, E. (2012). Why Sina Weibo. Retrieved October 12, 2012 from http//kotaku. com/5940025/why-sina-weibo-is-better-than-twitter-even-though-theyre-pretty-much-the-same Know Your Audience. (n. d). Retrieved October 12, 2012 from http//www. audiencedi alogue. net/kya1a. html Petition power. (2012). Retrieved October 12, 2012 from http//www. mobilekazar. wo rdpress. com/2012/06/29/petition-powe r/ Rogers, T. (n. d). What Is Citizen Journalism?. Retrieved October 12, 2012 from http//journalism. about. com/od/citizenjournalism/a/whatiscitizen. htm Ross, K. Nightingale, V. (2003). Audiences Today, in Media and Audiences New Perspective, Maidenhead Open University Press, pp. 1-11. Social Design. (n. d). Retrieved October 12, 2012 from http//developers. facebook. co m/socialdesign/ Teurlings, J. (2001). Producing the Ordinary Institutions, Discourses and Practices in Love Game Shows, Continuum Journal of Media & Cultural Studies 15(2) 249-63. The Call interactive. (2012). Retrieved October 12, 2012 from http//mobilekazar. w ordpress. com/2012/01/25/the-call-interactive-tv-news-gets-expanded-time-slot/

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